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What Can the Pulse V-1 AI Toy Do? — Inside INFUNITY’s Vision for Smarter Play

11/03 2025

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AI toys
The global smart toy market is growing fast. Analysts expect it to exceed $25 billion by 2030, driven by parents who want playtime to include learning. But many so-called “AI toys” today only offer simple voice commands or pre-recorded responses. At INFUNITY, we wanted to build something different — a toy that could truly listen, respond, and grow with a child.

That’s how the Pulse V-1 was born.
Two Modes, One Goal
The Pulse V-1 looks like a sci-fi blaster, but its real power lies in how it interacts. It offers two modes: Shooting Mode and Intelligent Mode.
In Shooting Mode, children can switch between several sound and light effects that make every action feel dynamic.
In Intelligent Mode, the built-in AI scans real-world objects through its camera, identifies them, and then tells related stories or facts. A child can scan a fruit, for example, and learn what it is and how to say its name in another language.

A Smarter Way to Talk
Most AI toys respond only when spoken to. The Pulse V-1’s AI companion goes further. It can start conversations, remember what was said, and adapt. Its story library is original and continuous, designed to avoid repetition. The goal is to create natural, engaging exchanges — more like a playmate than a programmed speaker.

Design That Feels Alive
Lighting is part of the experience. The Pulse V-1 has over 50 RGB light effects that shift with every action: scanning, charging, talking, or shooting. The effect is immersive without being overwhelming. We wanted technology to feel exciting, not distracting.

 
pulse V-1 AI toys

Connected Play for Parents and Kids
The companion INFUNITY App lets families customize sound effects, track progress, and see weekly reports of how the child interacts with the toy. This data helps parents understand what their children enjoy learning most — whether it’s animals, objects, or languages.

Built for a New Generation
The Pulse V-1 is made for children ages 3 to 8, a period when imagination and language skills develop rapidly. We wanted to make a toy that builds both confidence and curiosity. One parent told us her child “keeps scanning everything around the house.” That small story reflects the goal — play that leads to discovery.

At INFUNITY, we believe the next wave of toys will blend AI and emotional design. The Pulse V-1 is our step in that direction — not just entertainment, but meaningful interaction.
As the market moves toward more intelligent, connected
AI toys, our aim is simple:
To make play not only smarter, but more human.


 
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